
Highlights
View Details- Conduct probability experiments, collect data and learn about ratios. Children will be fascinated by the randomness of the spinner!
- Suggested age: 6-13 years
- Design your own games. Create a simple yes/no spinner or segment the spinner into numbers or colors for use in a game... they are a useful, flexible learning tool.
Learning Advantage Blank Spinners, 10 Per Set, 3 Sets (CTU7351-3)
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Teachers create their own specialty spinners for games or probability activities. 4" square plastic with a free-spinning, arrow spinner. Each set includes 10 spinners. Sold as 3 sets for a total of 30 spinners.
- Conduct probability experiments, collect data and learn about ratios. Children will be fascinated by the randomness of the spinner!
- Suggested age: 6-13 years
- Design your own games. Create a simple yes/no spinner or segment the spinner into numbers or colors for use in a game... they are a useful, flexible learning tool.
- Bundle contains: 30 Spinners
- Materials: Plastic
- Encourage student participation. Students can spin to take turns answering questions, reading out loud or performing classroom duties.
- Use wet-erase or permanent markers to divide, label and customize.
Manufacturer # | CTU73513 |
Age Range | 6-13 years |
Brand Name | Learning Advantage |
Education Subject Matter | Math |
Educational & Stem Toy Type | Other |
Height in Inches | 3.00 |
Length in Inches | 5.00 |
Material of Item | Plastic |
Number of Educational & Stem Toys Per Pack | 30 |
Package Contents | 30 Spinners |
Product Type | Math - Probability |
Stem Education | STEM |
School Grade | Multi-Grade |
Selling Quantity | 3 |
Selling Quantity (uom) | Bundle |
True Color | White, Black |
Weight (lbs.) | 0.60 |
Width in Inches | 7.00 |
Details
Teachers create their own specialty spinners for games or probability activities. 4" square plastic with a free-spinning, arrow spinner. Each set includes 10 spinners. Sold as 3 sets for a total of 30 spinners.
- Conduct probability experiments, collect data and learn about ratios. Children will be fascinated by the randomness of the spinner!
- Suggested age: 6-13 years
- Design your own games. Create a simple yes/no spinner or segment the spinner into numbers or colors for use in a game... they are a useful, flexible learning tool.
- Bundle contains: 30 Spinners
- Materials: Plastic
- Encourage student participation. Students can spin to take turns answering questions, reading out loud or performing classroom duties.
- Use wet-erase or permanent markers to divide, label and customize.
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